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Native Mobile
Developed for Chris Giblin

Pictery

February 2013 – February 2013

Pictery is a social photo-word game that turns mobile photography into asynchronous challenges between friends. Players create visual clues, guess answers, track scores, and compete through social and leaderboard services.

Business Purpose & Overview

Pictery is a social photo-word game that turns mobile photography into asynchronous challenges between friends. Players create visual clues, guess answers, track scores, and compete through social and leaderboard services.

Key Features & Capabilities

  • Asynchronous photo-based word challenges
  • Camera capture for visual clues
  • Friend discovery and social invitations
  • Turn and round lifecycle management
  • Score tracking and leaderboards
  • Facebook authentication and social graph integration
  • In-app purchases for game enhancements

Technical Architecture

Pictery is a social photo-word game that turns mobile photography into asynchronous challenges between friends. It is implemented as a single-tier application using Objective-C, UIKit and integrates standard libraries to deliver the functional capabilities described above.

Component Ecosystem

Explore the architecture by platform layer—mobile, web, backend, and utilities.

Pictery

iPhone Only

Pictery is a social photo-word game that turns mobile photography into asynchronous challenges between friends. Players create visual clues, guess answers, track scores, and compete through social and leaderboard services.

iPhone 3GS, iPhone 4, iPhone 4S

OS: iOS 4.0+

Features (7)
  • Asynchronous photo-based word challenges
  • Camera capture for visual clues
  • Friend discovery and social invitations
  • Turn and round lifecycle management
  • Score tracking and leaderboards
  • Facebook authentication and social graph integration
  • In-app purchases for game enhancements
Xcode project format 3.2iOS 4.0+iOS 5.0+iOS 6.1+Objective-CUIKit